10 Best Games Like Steelrising
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Ten years later, Dark Souls is still important as one of the most groundbreaking and influential video games in history. Soul Arts featured some of the best concept artworks focused on the unseen lands mentioned, but never visited within the lore and gameplay of Dark Souls . Artist Brent Lecluyse’s two conceptual artworks of the land of Carim, a land praying for the end of the Undead Curse, as undeath is treated quite harshly in the city. Throughout the gameplay of Dark Souls , one can encounter quite a few characters of Carim, yet never visit nor learn much more about the land for themselves. Brent Lecluyse’s imaginative rendering of what Carim could have been within Dark Souls is a powerful reminder of all the lore and secrets still kept within the three Dark Souls ga
The Twinblade weapons of Elden Ring were first introduced in Dark Souls 2 (along with Dark Souls 2 's fan-favorite "Power-Stancing" game mechanic). Most of the Twinblades in Elden Ring 's base game aren't modeled after any real-life polearms in particularly, instead seeming to draw inspiration from the double-bladed energy sabers seen in sci-fi franchises like Star Wars . The twirling move-set of Twinblades, however, does have a basis in the staff-fighting techniques traditional to many martial arts systems across the world. The introduction of blade-less DLC staff weapons such as quarterstaves, bo staves, or fighting canes could give Elden Ring players a new blunt-force weapon class while also making cosplay builds of fantasy characters such as the Monkey King Sun Wukong from Black Myth: Wukong much more via
Originally released in 2009, then later remastered for the Playstation 5 in 2020, Demon’s Souls was the first Souls game ever released. Demon's Souls ' Boletaria, before the colorless fog, was an entirely different land than the five worlds to explore in the game. By defeating bosses, various Archstones become available which allow the return to the Nexus. Originally, FromSoftware __ had planned on having a total of six chief Archstones, but had to scrap the final one due to time restraints. The sixth Archstone appears in Demon’s Souls as a broken artifact that cannot be used. In Soul Arts, a section is dedicated to art that imagines what the world of the Northern Limit and sixth Archstone could look like-from different territories, creatures, and battles, and what their backstories might ent
SteelRising is the latest game from Spiders Games, the same developers behind Greedfall and The Technomancer . Set in an alternative 1789 Paris, the player controls an automaton named Aegis as she attempts to stop a mechanical army from taking over the French capi
The main world of Elden Ring is full of weapons, Ashes of War, and damage types that scale with either Intelligence, Faith, or Arcane, giving players who create characters focused around a single magical attribute melee attack options not reliant on Strength or Dexterity. Currently, however, there is only one weapon in Elden Ring 's game world that scales with both Intelligence and Faith (the Sword of Night and Flame) and no weapons/Ashes of War with Intelligence/Arcane or Faith/Arcane scaling. If future DLC introduces new magical or weird weapons to Elden Ring with the attribute scales mentioned above, Home players who create "Int/Faith," "Int/Arcane," or "Faith/Arcane" mage characters will gain access to many more interesting combat approac
The Cerulean Tears' counterpart, the Flask of Crimson Tears, is the outright required potion type to use throughout Elden Ring . Players of FromSoftware's past Souls-like games will be more than familiar with how it functions, as it's the equivalent of the Dark Souls series' Estus Fl
Though Demon’s Souls features director Miyakazi’s favorite boss fight , it is missing artist Timothy Kelly’s sixth Archstone concept of the Twisted City. Soul Arts describes the Twisted City as a place that is warped and bent, with snow and mist shimmering across the landscape. The Twisted City was woven from pre-existing fabric by The Weaver, whose presence is all around the city. Everything there was a twisted version of the City of Giants. In the Twisted City, shadows change everything about the city. Timothy Kelly’s art, as well as the written concept by VaatiVidya, make for a very intriguing storyline that is just the beginning of the "what-ifs" introduced in Soul Ar
If the concepts for never before seen lands and creatures weren’t enough to make FromSoftware __ fans yearn for more, the art competitions for Bloodborne features inspired imaginings. Bloodborne and Sekiro evolved combat from Dark Souls , creating entirely new gameplay experiences that elevated FromSoftware __ into even higher territory. Bloodborne ’s portion of Soul Arts is dedicated entirely to fan imaginings of settings, characters, and gameplay of a sequel to Bloodborne . Artist Istrandar imagined the fate of Caryll, a runesmith who is one of the most important, but never seen, figures of Byrgenwerth. Istrandar imagines Caryll’s thirst for knowledge, leaving Byrgenwerth, working tirelessly to communicate with the Great One. Through dangerous methods, Caryll transcends her human form to that of a giant, beastly owl, communicating forever with the Great One, and inspiring whispers of her dangerous desc
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