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Pokémon TCG: The 10 Most Powerful Trainer Cards

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작성자 Russell
댓글 댓글 0건   조회Hit 3회   작성일Date 25-12-13 23:40

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Water types have "Plus" energy attacks, moves with a plus sign to the right of the damage number. These kinds of moves get a flat bonus to their damage output for water energy, and they mostly only exist on water type cards. The Wailord card from the Vivid Voltage expansion is a great example of this. Even though it takes a total of 4 energy to unleash their Hydro Pump attack, it will always deal massive damage when launched. The base 10 damage plus the optimal attachment of 4 water energy results in a 170 damage assault that has no negative downside for the u


Keeping a pokémon from fainting is one of the prime priorities that a player needs to assure if he/she is to win the game. If a pokémon faints, the player loses Prize Cards as a result. The opponent will win if he/she has won six Prize Cards in a g


There are often huge energy requirements that come with implementing Charizard effectively, but these are usually worth the time and effort as a well-fueled one can raze entire enemy teams to the gro


A Fire-type Pokemon's greatest weakness is Water-type attacks . In the TCG, most fire Pokemon take double damage from aquatic assaults, therefore Water-type decks can be very difficult to go up against. To avoid having one's deck doused into submission, trainers should have a few water-counters in their fire d


Junk Arm is a Trainer Card that is allowed in play only in the Legacy formats of PTCG, but it’s a shame since this card is immensely powerful and does not weaken the player’s gameplay in any man


Latias & Latios are a formidable pair from the Team Up expansion that has great synergy between their normal and GX attacks. Their Buster Purge move can dish out a massive 240 points of damage, though it causes them to discard 3 Energies. Thankfully, their Aero Unit GX attack allows them to retrieve these, and then some, in addition to preventing all damage taken during the opponent's next t


Fire-type Pokemon hit hard, though they don't usually have high HP. This makes them the glass cannons of the Pokemon TCG world . If one does not set up their offense in time, they may lose Pokemon needlessly to opponents with faster decks. A way to avoid this is to start off playing weaker and quicker Pokemon fi


Apart from allowing the player to free his hand of two unnecessary cards, Junk Arm further allows him/her to choose a Trainer Card from the discard pile, although it cannot be another Junk Arm. It further lets him/her use that Trainer as per his/her convenience, at another time during the game. It also helps the player setup plays that might help him/her win in the succeeding moments of the g


Dragon-type cards don't always need to be in a dragon-themed deck, as this Reshiram & Zekrom card would be quite at home in many dual-type Fire and Lighting decks. Since Fire decks often possess cards with lots of energy-burning , players should use some energy recovery tactics from these kinds of decks to aid this mighty duo in bat


The way to heal a Burn is by flipping a coin after taking damage and getting heads. Otherwise, a trainer can use a trainer card like Full Heal instead. While not particularly dangerous to foes with a lot of HP, unevolved Pokemon and those resistant to regular damage from fire attacks can be weakened or knocked out passively from a Burn, making it a useful secondary strat


Their Ultimate Ray is an excellent way to do damage while simultaneously attaching energy cards from the deck directly onto one's Benched pokemon. And their GX attack, Altered Creation, increases damage done by their trainer's pokemon for the rest of the battle; a serious buff that can start things off to one's advant


While Hypnotoxic Laser poisons the opponent's Active pokémon and possibly also puts it to sleep, Virbank City Gym levies two damage counters on all poisoned pokémon, which in this unfortunate or fortunate circumstance is that of the opponent. Upon the release of these two Trainers, players from all around the world started making Dead space Remake in their decks to incorporate and utilize them in innovative gamepl


Volkner’s Philosophy is a Trainer Card that works in a similar manner as the Birch and Bianca Trainer Cards but differs in the sense that it also allows the player to discard a card from his/her hand. It is the perfect card to play after the player has finished a big turn and needs to draw useful cards to setup upcoming pl


While it has only 100 HP, Zoroark should not be confused as a weak card. Instead, it is anything but, especially when things are going the player’s way. This pokémon is hardly costly, requiring only two colorless energies to use its primary ability Mind Jack, which has an outstanding damage potential and can obliterate decks that depend on benched poke


The Pokemon series has an extensive history of innovation and experimentation. In every new Generation, Nintendo and the various developers of Pokemon media franchises implement aspects meant to keep these pocket monsters relevant and interesting for each new generation of gamers. This sometimes involves them using peripheral devices in conjunction with existing conso

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