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The Best Don't Starve Mods

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작성자 Valorie
댓글 댓글 0건   조회Hit 4회   작성일Date 25-11-18 07:27

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This mod is a truly creative addition to the world - outside of DTS, fish armor would just be the same as wearing spoiled food. Gross and not very logical. However, this mod guarantees "Armor made of fish. _ 750 durability and absorbs 60% of physical damage. With 50% chance gives absolute protection - fish is slippery and character dodges a blow. ≈80% _ _Small protection from rain and overheating. Will be spoiled after 40 days, but can be stored in a fridge to keep it from spoilin g." _ It’s like a temporary raincoat that keeps you safe! Also, how long is too long to wear spoiled clothes? Asking for a fri


Don’t Starve Together has a wide array of biodiversity. They’re useful and gorgeous animals but a lot of their purpose is contingent on health… which can be hard to tell. This mod’s creator took inspiration from mods designed to make it easier to tell a human’s health. The user explains that their invention, _" Shows exact health of creatures on mouse-over and controller-auto-target. This mod is inspired by Tell Me About Health (DS) which was ported to Tell Me (DST)." _ And for another thing, nice work citing your sources - appreciation and credit where credit is due is always c


construction-tools-flatlay.jpg?width=746&format=pjpg&exif=0&iptc=0It, therefore, becomes a bit stupid when you are being shot for hours on end, falling off horses, even not eating or drinking for a long while, and survive, but as soon as the water gets above your head? You're dead. The same happens in Red Dead By Daylight New Cosmetics 2 when, no matter your health and fortification, you will die in seconds if you swim with Jo


Downloading this mod greatly increases the chance that your trees will grow to prehistoric proportions. Instead of a brontosaurus reaching their long neck to the tippy top to munch leaves, your character will have access to way more timber. The mod’s creator clarifies; " _DO NOT enable this mod BEFORE you generate a new world, do so after. This modifies the growth cycle of the Trees to randomly grow bigger. When chopped down at max growth they produce more loot. Note: If a Treeguard spawns from one these trees a true GIANT is born !" _ Well, the Redwood forest might have gotten the way it is now without a mod… but we don’t have to wait that l


The inventor of these goggles breaks down what a player needs to get their hands on and how to make this mod happen. The invention, "Requires: Alchemy Engine - 1 Clockwork Box - 2 Frazzled Wires - 2 Electrical Doodad" * and the perks include, *" Durability is 6 minutes/Night vision/Can be refueled using Fireflies, Slurtle Slime, or Light Bulbs./Drops Clockwork Box when depleted" . Honestly, if real life electronics could be fueled with either slime or light bulbs, that’d be amazing. Night vision is definitely useful, and a few items plus downloading the mod can grant you that power for six brilliant minu


This is an issue that becomes nonsensical all down to the player, but how can you blame players? The game is so fantastic, with so much to do, that going and doing the story mission after mission with no break, as logical as it may be, is not as


Some enemies in Don't Starve Together can be downright aggressive. Wander too close to these angry baddies and they'll attack a character without warning. The same applies to any bases that players may build nearby. Not even structures are safe from the ruthless aggression of Don't Starve Together's myriad of thre


Let’s get into the nitty-gritty details - _ " Works with RoG and SW / _ Walls health increased Hay is 5 times better/ Wood is 7/ Stone 10/ Limestone 11 and Ruins is 15" . The mod requires, "3 wall parts instead of 6 to upgrade (repair value increased)" and "Now health multiplier can be configured via mod options from last update ." The inventor of the mod gets more detailed- " MOD Support : You are able to see actual hp and percent from max hp on walls by pressing ALT-V, press again to hide it. Turned OFF by default Label functionality which shows on pressing ALT-V can be turned off complete


Holding down the Stow key near the wagon will allow you to store pelts and animals in the back, which is great for outdoor excursions. Be warned, though. Dying or reloading will cause you to lose whatever you placed in the wagon, and there might be the occasional collision glitch or two. Hopefully ThreeSocks3 will continue to update this immersion mod to get rid of these iss


This one needs no introduction. Longer Days is a simple mod that allows you to customize the length of a normal day with an easy to use config file system, which is perfect for those who like more realism and immersion in their ga


Consider how difficult it is to track the moon- not something you worry about too much otherwise but a game like DTS brings that small detail to the forefront. But it just got easier - with this mod, " The moon is visible 24h, so that you always have it as a reference point, you can look at it any time, just so that you know when the Full Moon is coming. 2. It adds a subtle yet important feature; waxing and waning of the moon. This adds 3 new sections into the animation so that you can now tell when the Moon is approaching or leaving Full - previously you couldn't tell by looking at it if it was coming or going, now you ca

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